Translations:Buyable Items/4/en

Rare Items
{| class="wikitable sortable" !Item Name !Icon !Effect !Cost
 * Artishock
 * T_Artishock.png
 * Increases shock damage by 30%, but you have 1.5% chance to stun yourself when dealing shock damage.
 * 9 powercells
 * Atomic Radish
 * T_AtomicRadish.png
 * Taking damage has a 10% chance to trigger a Rocket-Jump.
 * 9 powercells
 * Banana Module
 * T_BananeModule.png
 * Increases reload speed by 40% but reloading has a 5% chance to hack you.
 * 9 powercells
 * Bonsaï Tree
 * T_BonsaïTree.png
 * Increases auto-critical chance by 25% but you no longer apply critical hits when hitting enemies critical spots.
 * 9 powercells
 * Chili Pepper
 * T_ChiliPepper.png
 * Increases critical damage by 50% but decreases damage by 20%.
 * 9 powercells
 * Claw String
 * T_ClawString.png
 * Increases melee weapons and melee ability damage by 30%, but decreases non-melee weapons damage by 15%.
 * 9 powercells
 * Credit Card
 * T_CreditCard.png
 * Shooting has a 10% chance to refund 2 ammo or 3% energy.
 * 9 powercells
 * Dragonfly Ball
 * T_Dragonfly Ball.png
 * Increases healing-cell efficiency by 100% but reduces their duration by 50%.
 * 9 powercells
 * French Fries
 * T_FrenchFries.png
 * Every 2 seconds, dealing critical damage reduces Rocket cooldown by 10%.
 * 9 powercells
 * Frog Prince
 * T_FrogPrince.png
 * Taking damage increases your movement speed and firerate by 12% for 6 seconds.
 * 9 powercells
 * Hand Gripper
 * T_HandGripper.png
 * Increases magazine-based weapon reload speed by 20% when clip is empty and energy weapon overheat speed by 20%.
 * 9 powercells
 * Ice Cream Cone
 * T_IceCreamCone.png
 * Increases cryo damage by 10% but dealing cryo damage has 10% chance to freeze you.
 * 9 powercells
 * Non-magic Ring
 * T_NonMagicRing.png
 * Increases non-elemental damage by 15% but decreases elemental damage by 15%.
 * 9 powercells
 * Pan Flute
 * T_PanFlute.png
 * Every 8 seconds, fires a shock bolt at an enemy within 11 metres dealing 35 damage.
 * 9 powercells
 * Party Popper
 * T_PartyPopper.png
 * Taking down an enemy has a 2.25% chance to drop 6 healing cells.
 * 9 powercells
 * Perfume Bottle
 * T_PerfumeBottle.png
 * Explosions have 20% chance to have a bigger radius or 15% to have a smaller radius.
 * 9 powercells
 * Plunger
 * T_Plunger.png
 * Critical hit takedowns automatically gather pickups.
 * 9 powercells
 * Police Whistle
 * T_PoliceWhistle.png
 * Opening a door increases firerate by 25% and movement speed by 15% for 12 seconds.
 * 9 powercells
 * Shell
 * T_TurtleShell.png
 * Increases armor by 20% but reduces movement speed by 15%.
 * 9 powercells
 * Snowglobe
 * T_SnowGlobe.png
 * Taking damage has 25% chance to deal 24 cryo damage to enemies dealing damage to you and 5% chance to freeze you.
 * 9 powercells
 * Soda Bottle
 * T_SodaBottle.png
 * Overheating has 25% chance to trigger an explosion dealing 42 damage.
 * 9 powercells
 * Stapler
 * T_Stapler.png
 * Shooting no longer consumes ammo or energy for 0.75s after taking down an enemy.
 * 9 powercells
 * Stone Block
 * T_StoneBlock.png
 * Increases heavy weapons firerate by 35% and their damage by 35% but increases their speed penalty by 60%.
 * 9 powercells
 * Super Sandwich
 * T_Sandwich.png
 * Performing a headbonk increases your movement speed by 20% for 6 seconds.
 * 9 powercells
 * Toy Helicopter
 * T_ToyHelicopter.png
 * Every 5 seconds, performing a headbonk triggers a Rocket-Jump.
 * 9 powercells
 * TV Remote
 * T_TVRemote.png
 * Reduces Rocket cooldown by 25% but using it has a 15% chance to hack you.
 * 9 powercells
 * Viking Helmet
 * T_VikingHelmet.png
 * Your bonus movement speed is added as bonus damage.
 * 9 powercells
 * Shooting no longer consumes ammo or energy for 0.75s after taking down an enemy.
 * 9 powercells
 * Stone Block
 * T_StoneBlock.png
 * Increases heavy weapons firerate by 35% and their damage by 35% but increases their speed penalty by 60%.
 * 9 powercells
 * Super Sandwich
 * T_Sandwich.png
 * Performing a headbonk increases your movement speed by 20% for 6 seconds.
 * 9 powercells
 * Toy Helicopter
 * T_ToyHelicopter.png
 * Every 5 seconds, performing a headbonk triggers a Rocket-Jump.
 * 9 powercells
 * TV Remote
 * T_TVRemote.png
 * Reduces Rocket cooldown by 25% but using it has a 15% chance to hack you.
 * 9 powercells
 * Viking Helmet
 * T_VikingHelmet.png
 * Your bonus movement speed is added as bonus damage.
 * 9 powercells
 * Viking Helmet
 * T_VikingHelmet.png
 * Your bonus movement speed is added as bonus damage.
 * 9 powercells
 * 9 powercells