Test

Recon is one of the 4 classes currently playable in Roboquest.

Primary Ability
Recon's primary ability is Blink. It allows Recon to dash up to 8m forward, triggering a Xm radius explosion applying high impact at their arrival location. It also generates 3 charges.

It has a 7 second cooldown.

Secondary Ability
Recon's secondary ability is Laser Dagger. Without the effect of Recon's passive ability, Laser Dagger is simply a basic melee attack that affects enemies immediately in front of the player, dealing a base 65 damage. Laser Dagger has no cooldown and generates an extra healing cell on takedowns, while generating 3 healing cells and 1 charge when striking bosses.

Passive Ability
Recon's passive ability is Overslash. Overslash's benefits require charging before they can be utilized - 5 charges are required per use of Overslash. Charges are generated each time an enemy is eliminated through any method initiated by the player and for every use of Laser Dagger against a boss; in both cases, 1 charge is awarded per elimination or boss hit.

Once the player has accumulated 5 charges for Overslash, the next use of Laser Dagger is augmented. An unmodified Overslash consumes all 5 charges and increases the damage of the next use of Laser Dagger by 200%. Any elimination or attack against a boss made through the use of Overslash will not generate additional Overslash charges.

The amount of charges the player has accumulated is visible as blue dots above the Blink ability.

Class-Locked Perks
As well as Neutral Perks, each class has their own set of Perks specific to them.

The player can choose a Primary Perk (Which is Class-Locked) at Level 2, 4, 6 and 8 for a total of four Primary Perks.

All Primary Perks unlock two Secondary Perks which can be obtained along with Neutral Perks and Class Locked Perks at Level 3, 5, 7, 9, 10, 11, 12 and 13, and from defeated player character robots, as displayed by question marks on some maps. Depending on your route, you can find up to two defeated player character robots to loot for upgrades per run. One in the Haven map, Oasis and in Ruins. Oasis and Ruins are mutually exclusive in runs.

As shown below, Bullseye is a Primary Perk. Jackpot and Stability are Secondary Perks, which need to be unlocked by themselves after Bullseye is obtained.

Class-Locked Neutral Perks
Perks that in essence function the same as Neutral Perks, but are exclusive to specific classes. In this case it's the Recon.