Commando

Commando is one of the 4 classes currently playable in Roboquest.

Class Ability
Commando's class ability is Rocket. Rocket is a projectile type ability - when activated, the player launches an explosive rocket that deals 80 damage, has a 2.5 meter radius and applies heavy impact. This rocket has slight tracking capabilities and will home in on nearby enemies, unless the player takes the Fan of Rockets upgrade, which negates homing.

Rocket has a 10 second cooldown and can fire a single rocket before recharging, which can be increased through upgrades.

Class Melee Override
Commando's class melee override is Shorty. Shorty is a ranged melee override that fires a shotgun blast that deals 11 damage for 5 instances for a total of 55 damage if 5 or more projectiles hit at close range. The damage of each damage instance fall off with distance. The shotgun fires a total of 21 hitscan projectiles, with a spread that doubles every 3 meters. Shorty has a hidden Wreck affix.

Shorty has a 4 second cooldown.

Class Perk
Commando's class perk is Fury. Fury increases firerate, reload speed, Rocket and Shorty attack speed by 1% each and movement speed by 0.5% for every stack.

Fury is generated through takedowns and damage against bosses; every takedown generates 2 Fury stacks and every use of Rocket or Shorty against a boss generates 4 Fury stacks. There is a base maximum cap to Fury stacks of 12, though this can be increased through upgrades. Stacks of Fury automatically fade at a rate of 1 stack per 1.25 seconds.

The amount of fury the player has accumulated is visible on a bar above the Rocket ability.

Class-Locked Upgrades
As well as Universal Upgrades, each class has their own set of upgrades specific to them.