Recon

Recon is one of the 4 classes currently playable in Roboquest.

Class Ability
Recon's class ability is Stealth. Stealth allows the player to enter a state of invisibility that prevents enemies from targeting them. Additionally, the unmodified ability increases the player's movement speed by 15% for 4 seconds, generates 3 charges for Recon's class perk and deploys a decoy lasting 5 seconds that draws the fire of enemies in its direction. If the player attacks using any method while the unmodified ability is active, the player's invisibility is removed, the decoy is destroyed and the player can once again be targeted by enemies.

Stealth is modified by the following Upgrades:


 * Example 1
 * Example 2
 * Example 3

Class Melee Override
Recon's class melee override is Laser Dagger. Without the effect of Recon's class perk, Laser Dagger is simply a basic melee attack that affects enemies immediately in front of the player, dealing a base 40 damage.

Class Perk
Recon's class perk is Overslash. Overslash's benefits require charging before they can be utilized - 5 charges are required per use of Overslash. Charges are generates each time an enemy is eliminated through any method initiated by the player and for every use of Laser Dagger against a boss; in both cases, 1 charge is awarded per elimination or boss hit.

Once the player has accumulated 5 charges for Overslash, the next use of Laser Dagger is augmented. An unmodified Overslash consumes all 5 charges and increases the damage of the next use of Laser Dagger by 200%. Any elimination or attack against a boss made through the use of Overslash will not generate additional Overslash charges.

Class-Locked Upgrades
As well as Universal Upgrades, each class has their own set of upgrades specific to them.

Bullseye
Consecutive critical hits deal 30% increased damage Jackpot Critical hits gave 15% chance to deal 100% increases damage Stability Crouching increases weapons auto-critical chance by 35%

Dancing Blade
Hitting an enemy with Laser Dagger increases weapons and Laser Dagger damage by 30% for 9s. Opportunity While Dancing Blade is active, increases weapons and Laser Dagger auto-critical chance by 25%. Speed Freak While Dancing Blade is active, increases movement speed by 15% and armor by 15%

Discipline
Not shooting for 1.35s increases your next weapon shot damage by 50% Cheap Shot Discipline shot is always critical Triple Threat Discipline bonus damage is applied to your next 3 weapon shots but is decreased by 20%

Elemental Backlash
Choose an element. Taking damage deals 36 damage of that element to enemies dealing damage to you and reduces Stealth cooldown by 4s Iron Hide Taking damage increases armor by 30% for 6s Sharing Gifts Elemental Backlash damage ricochet on 1 enemy within 8m, dealing 75% damage

Elemental Ranger
Elemental Allegiance

Elemental Infusion

Favorite Weapon
Gun Diet

Ninja Reload

Laser Cutlass
Swashbuckler

Windmill Slash

Lock N' Load
Keen Mind

Quick Load

Night Shroud
Extra Credit

Razor Blade

Scanning Protocol
Melted Circuit

Security Dummy

Sentinel
Double Trouble

Elemental Mirage

Shadow Strike
Relentless Seeker

Void Hunter

Sharp Wave
Happy Slice

Overload

Shutdown
Blue Screen

Circuit Breaker

Simple Geometry
Greeting Shot

One For All!